Dragon Age Origin how to give gifts. Dragon Age: Origins "Holiday Gifts and Giveaways (Off DLC)"

  • 20.10.2023

Trusting relationships are a guarantee to keep companions in the squad. You can maintain and improve your favor level with the help of gifts, which are sold from merchants in different parts of Amaranthine or obtained while completing quests. Sometimes in locations there may be places near which one or another companion will share his thoughts. As in the original game, a low level of trust can lead to negative consequences - the departure of a companion. The loss of each companion will affect the strength of the squad, as well as access to. Due to the short duration of the supplement, there is no time for love, so close relationships do not suffer. Gifts should be given taking into account the character and interests of the companion in the throne room of the Vigilance Tower, switching between companions directly from the inventory using the arrows and dragging the icons, which will save time on forming a squad and changing locations. A positive reaction to a gift significantly increases the level of favor. As the relationship improves, the chance to learn more about the lives of your companions will also increase. They prefer to start conversations on important topics themselves in the throne room of the Vigil Tower. It is better to give the main gifts (the last ones on the list) at the very end, when they are mentioned in the conversation.

Companion Gift Locations in Dragon Age: Awakening:

  • Gifts for Anders
    • Collar with bell- Homer's toys (box) on the way to the main gate of the city of Amaranthine.
    • Knitted scarf- Lost and Found, Church in Amaranthine.
    • Gold earring- knight, lobby in the basement of the Vigilance Tower in the mission of Sergeant Maverlis, where the meeting with Adria takes place.
    • Engraved Silver Bracers- a pile of bones in the room northeast of the Hirola Temple in the shopping district.
    • Amulets of magicians: a story written in blood- books, the Architect's laboratory in the silverite mine in the Vending forest.
    • Kitty- a courtyard with villagers' houses to the east of the entrance to the Vigil Tower.
  • Gifts for Oghren
    • West Hill Brandy- box, wine cellar in the basement of the Vigilance Tower in the task of Sergeant Maverlis.
    • Makeev legendary single malt- box, kitchen of the Crown and Lion tavern in Amaranthine.
    • Aqua Magus- a box, an abandoned warehouse, where the amulet with Anders’ blood is stored (personal task “Freedom for Anders!”).
    • "Dragon Piss"- box, Hubert’s hideout in the task “Moonshine for the Kids” from “Dusk of Abi-Appearances of the Asiratefs due to the Pestilence.”
    • Hirola eruption- a chest on the side of the stairs of the first bridge in the “Thicket Hills” location, which Mika and Colbert will point to at the main gate of Amaranthine.
    • toy horse- northeastern corner of the ruined village in the Black Swamps.
  • Gifts for Nathaniel Howe
    • Locksmith tools- box, smugglers' hideout in Amaranthine.
    • Letters from Delilah Howe- Howe's correspondence, dungeon in the basement of the Vigilance Tower in the task of Sergeant Maverlis.
    • Golden vase- grocer Octam from Amaranthine.
    • Grindstone- box, destroyed house on the hill after the first bridge over the river in Kal Hirol, before the main stairs in the courtyard.
    • Bronze sextant- corpse, on a hill in the southeastern part of the Vending forest, next to the botanist Ines.
    • Luk Hou- a bag, in the task of Sergeant Maverlis.
  • Gifts for Sigrun
    • Warrior's Heart
    • A ball with the snow- gunsmith Glassrick from Amaranthine.
    • Toy carriage- a toy box at the very entrance to the smugglers' hideout in Amaranthine.
    • Soap on a string- supplies, the dungeon of the Vigil Tower, where Nathaniel Howe sat behind bars.
    • Plant in the pot- on a bench in front of the entrance to the Church of Amaranthine.
    • Spyglass- the corpse of a soldier in the central part of the caves with the second experimental subject in the silverite mine in the Vending forest.
  • Gifts for Velanna
    • Carved jade- chest, treasury in the trading district of Kal Hirola.
    • Brilliant malachite- cobblestones, corridor after the meeting with the test subject and dragons, in front of the cave with the dying Gray Warden Keenan, in the silverite mine in the Vending forest.
    • Discarded diary- a box in the first house on the right side of the entrance to the city of Amaranthine.
    • Elven Runestone- among the stones in the mine with gems in the southern branch of the Deep Paths under the Vigilance Tower, after clearing the rubble by Sergeant Maverlis's subordinates.
    • Fancy silver bowl- garbage, port warehouse behind the estate in the Black Swamps. The key to the gate is kept by the Baroness, with whom the battle will take place after returning from the Shadow.
    • Elven keychain- Garlock infiltrator after a conversation with a surviving militiaman in a temporary shelter in the Vending forest.
    • Blank notebook- books, church in Amaranthine.
  • Gifts for Justice
    • Poetry of dreams- books, throne room in the Tower of Vigil.
    • Lyrium: Voice of the Creator- a bookshelf in an abandoned warehouse (personal task “Freedom for Anders!”).
    • Elven funeral prayer- a box behind shallow graves in an abandoned Dalish camp in the Vending Forest.
    • Kristoff memorabilia- chest, Kristoff's room in the Crown and Lion tavern in Amaranthine.
    • Kristoff's Locket- stones in Kristoff's camp, north of the estate in the Black Swamps.
    • Lyrium Ring- chest, one of the southeastern rooms on the way to the communal halls and the transition to the Kal Hirola shopping district.

Places where companions will share their thoughts in Dragon Age: Awakening:

  • Anders: statue - courtyard in front of the entrance to the Tower of Vigil; tree - the main gate of the city of Amaranthine; container made of lyrium - forge in the trading district of Kal Hirola.
  • Oghren: barrel - throne room of the Tower of Vigil; advertisement on the market square - opposite the doors of the Crown and Lion tavern in Amaranthine; The Anvil is a prison in the Kal Hirola shopping district.
  • Nathaniel Howe: portrait of Howe - throne room of the Tower of Vigil; statue - entrance to the Church of Amaranthine; Black Swamps is the first tree at the entrance to the Black Swamps.
  • Sigrun: bookshelf - throne room of the Tower of Vigil; trading tent - the shop of the gunsmith Glassrick in Amaranthine; tree - a hill south of the bandit camp in the Vending Forest.
  • Velanna: statue - courtyard in front of the entrance to the Tower of Vigil; tree - in front of the steps to the church in Amaranthine; a group of elves - to the right of the entrance to the Amaranthine location.
  • Justice: Kristoff's chest - Vigil Tower throne room; statue - entrance to the Church of Amaranthine;

In the Age of the Dragon game universe, there are many different ways to interact with your companions. One such way is gifts from Dragon Age - these are special items that can be given to party members for approval points. The rating can be determined both by the value of the gift and by the preferences of the recipients themselves. The number of items available for donation is limited. Usually the approval points for subsequent gifts are reduced, the lowest bonus can be +1.

In today's article we will take a closer look at gifts from Dragon Age: Origins. This is the very first part of the game series of the same name, which implemented the mechanics of gifts. We also note that only four companions from the first part of Dragon Age will be mentioned in the article - Alistair, Wynn, Zevran and Leliana.

How to give a gift?

Perhaps the main question that worries many: how to give gifts to companions in Dragon Age: Origins? In fact, everything is quite simple: just drag the desired item from your own inventory onto the required character, or right-click on the gift and select the appropriate option.

Approval system

Approval will be awarded according to the following scheme:

  • Any gift can earn you +5 points. All subsequent presentations are accompanied by a penalty of -1 approval. Thus, the very first present gives us +5 points, the next one gives us +4 points, the next one gives us +3 points and so on.
  • Having received a gift of a special type, the character will reward us with an additional approval of +5 points (the total bonus is +10). Penalties also affect the value of special gifts, causing it to drop to +6 approval.

  • Approving a character with a negative rating results in a double reduction in the value of the gift. Thus, the regular category of gifts gives 0 points, the special category gives +5 points to approval.
  • Once the rating reaches the maximum of +100, new approval points are no longer awarded.
  • An increasing approval rating opens up access to new bonuses for companions. These bonuses are added to the main skills. So, for example, Leliana’s character increases her cunning with additional bonuses.

Special category of gifts

As we mentioned earlier, special gifts give the player +10 points to the approval of one or another companion. Exceptions are gifts related to the plot. If the gift is special for a particular character, all attempts to give it to other characters will end in failure.

Dragon Age gifts: who should give which ones? What should I give Alistair?

Alistair has always liked magic, so he will be happy with mysterious rune stones or figurines. What else can you give this character?

  • A medallion that belonged to Alistair's mother (plot item) - you can find the medallion in Radcliffe Castle.
  • White Rune Stone - Found in the Circle Tower.
  • Stone figurine in the form of a warrior - to get the figurine you will have to go deep into the caves that are located under the destroyed temple.
  • Stone figurine in the form of a dragon - a gift hidden in Radcliffe Castle.
  • Small carved figurine - hidden in the Lothering location.
  • Onyx figurine in the form of a demon - you can find the figurine in Eastern Brecilian.
  • Chalice of Initiation - only available with the Return to Ostagar add-on, hidden in Ostagar.
  • Black Runestone - in search of this gift from Dragon Age, we will have to go to the Teig location of the Educan house, which is located on the Deep Paths.
  • The shield that belonged to Duncan (plot item) will be found in the Denerim trading warehouse.
  • Gray Warden Puppet - Available with the Holiday Gifts expansion pack for Dragon Age. Gives +50 points to approval. The puppet can be bought from the gnome Bodan Fedik.
  • A collection of the complete genealogy of the rulers of Ferelden - the item is available only after installing the “Holiday Gifts” add-on. After receiving it, Alistair's approval rating for the player is reduced by -50 points. The book can also be purchased from Bodan Fedik.

What to give Winn?

Wynne values ​​printed materials very much, so she is always ready to accept books or scrolls as gifts. However, these are far from the only items with which you can please her.

  • Secrets of the Blood of Dragons - this book can be found in the Ruined Temple location.
  • Ornate Scroll - Located on the lower level of the Brecilian Ruins.
  • Genealogy of the Gerrins of Ferelden - can be found in Radcliffe Castle.
  • A book called "The Rose of Orlais" - the volume is hidden in the Tower of the Circle, in the chambers of the senior magicians.
  • A volume called "In Search of the True Prophet" - the item is located in the Orzamar Guardians (one of the buildings in the Diamond Halls location).
  • Bottle of wine - this gift can be found in several places at once: in the "Spoiled Princess", in Lothering and Radcliffe.
  • Locket of Memories - Requires Dragon Age Holiday Gifts and Giveaways. The medallion can be purchased from the merchant Bodan Fedik. After the player gives it to Wynn, he will receive +50 approval points.
  • The Cat Lady's Staff is not the best gift for Wynn, reducing her approval rating by -50 points. It is added to the game along with the “Holiday Gifts” add-on and is sold by the same Bodan Fedik.

What to give Zevran?

Zevran will never refuse leather goods or precious ingots. All suitable gifts for him are described below.

  • Dalish gloves made of deer skin (plot item) - for the gloves we go towards Western Brecilian.
  • Antivan leather boots (plot item) - found in the village of Shelter, which is located in the Frosty Mountains location.
  • Small Gold Ingot - Found in the Circle Tower, on the fourth floor.
  • Small silver ingot - can be found in the village of Shelter, in the local church.
  • Large gold bar - found in the city of Denerim, in Earl's house.
  • Large silver ingot - found in the Deep Roads, in the Anvil of the Void.
  • A bottle of rare Antivan brandy - the player receives +50 points to Zevran's approval. Appears in the game along with the “Gifts and Raffles” add-on and is sold by Bodan Fedik.
  • Belt of Loyalty - the player loses -50 points from Zevran's loyalty. If "Gifts and Pranks" was installed, then the belt can be found at the Bodan merchant.

What to give Leliana?

Leliana's character always enjoys gifts with symbols of Andraste and the Church.

  • Andraste's Grace (story item) is a flower that grows in Radcliffe, Elfinage, and also in Western Brecilian.
  • Beautiful Naga (story item) - usually found in Dusty City.
  • Church medallion - can be found in the Circle Tower.
  • Andraste's symbol made of bronze - hidden in the Lothering location.
  • Andraste's symbol made of gold - hidden in Orzamar.
  • Andraste's symbol of steel - hidden in Denerim, in the shopping district.
  • The Sword of Mercy, forged from silver, can be found in Old Terin.
  • The Lute is an additional gift from the Giveaways and Giveaways expansion pack for Dragon Age: Origins. Sold by Bodan Fedik and has a value of +50 approval points.
  • Terrible Boots is a gift with negative -50 approval points that also appears in the main game along with the expansion. You can buy Terrible Boots from the same merchant Bodan Fedik.

This mod adds the companion's name to the gift description" Stone prisoner ", "Return to Ostagar " And " Dragon Age: Awakening ", so you no longer need to search or remember such information. It will be right in the game. This mod is a kind of addition to the mod. They complement each other perfectly and work both together and separately.

The mod is not compatible with similar mods that change the name, description, cost, etc. original gifts" Stone prisoner ", "Return to Ostagar " And " Dragon Age: Awakening ".

  1. Download and extract the archive using the program 7-zip .
  2. Install .dazip file using DAUpdater (C:\Program Files (x86)\Dragon Age\bin_ship). Just open the program, move it into the window .dazip file, click on its name LMB and then the " Set selected ".
  3. Wait for the process to complete and close the program.

  1. Manually delete the folder " GG_AWK " by the address: ...Documents\BioWare\Dragon Age\AddIns
  2. Manually delete the folder " Gift Guide - Awakening " by the address: ...Documents\BioWare\Dragon Age\packages\core\override

Original mod's page
Thanks a lot hdhd for creating the mod!
Thanks to the sites website And nexusmods.com for what they are!

Thanks to Bioware for creating Dragon Age: Origins.
Thanks to dragonagenexus.com for the one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.

Translation performed upon request

Mhairi

Mhairi is a female knight and also a Gray Warden recruit. I dreamed of becoming a Gray Warden all my life. Accompanies the main character during the cleansing of the Vigil Tower. Dies during initiation.

Anders

Anders is a renegade mage from the Circle of Mages. He repeatedly escaped from the Circle of Mages. But even with his resourcefulness and talent, he was always caught by the templars and sent back to the Circle. Once again, he fled to the Vigil Tower. Accompanies the hero during the cleansing of the Vigil Tower. After purification, he can be accepted into the order, or released, or returned to the templars. Upon initiation, he survives safely. Gifts for Anders: Kitten. Found in the Vigil Tower. Gold earring. Also found in the Vigil Tower. Knitted scarf. Stays in Amaranthine (in the church). Collar with bell. Also located in Amaranthine. Amulets of magicians. You can find it in the Architect's laboratory (Vending Forest, Silverite Mines). Engraved silver bracers. You can find it in Kal Hirol, in the shopping district.

Oghren

Oghren is a dwarf who wants to become a Gray Warden. A description of his life can be found in the article “Companions in Dragon Age Origis and Gifts to Them.” Ogren decided to become a Gray Guardian and for this he came to the Tower of Vigil. Can be accepted by the player, but if not, he will join the Ferelden army. Gifts for Oghren: Aqua Magus. You can find it in Amaranthine. Dragon urine. She can also be found in Amaranthine (Hubert's hideout). Hirola eruptions. The name suggests what you can find in the Thicket Hills. Mackay Whiskey. You can also find it in Amaranthine. Toy horse. Lying in the Black Swamps. Brandy from West Hill. You can find it in the Vigil Tower.

Nathaniel Howe

Nathaniel Howe is the son of Rendon Howe, who knows nothing about his father's atrocities. Infiltrated the Vigil Tower to take heirlooms. But he was caught and put in prison. The Gray Warden will be allowed to judge Nathaniel. The player can execute him, release him, or accept him into the Gray Wardens. Nathaniel will also survive the initiation calmly. Gifts for Nathaniel: Bow Hou. Found in the Vigil Tower. Letters from Delilah. Also located in the Vigil Tower. Locksmith tools. You can find it in Amaranthine. Grindstone. You can find it in Cal Hirol. Golden vase. You can find it in Amaranthine (grocer Oktam). Bronze cultist. Located in the Wendig Forest.

Velanna

Velanna - Dalish elf, mage. She was expelled from the clan. She believes that it was people who kidnapped her sister and now wants revenge on all people. The hero can call Velanna into the Order of the Gray Wardens. He will also survive the initiation safely. Gifts for Velanna: Elven Runestone. Lies in the Tower of Vigil and the mines of the Deep Roads. Elven keychain. Located in the Vening forest. A discarded diary. Located in Amaranthine. Blank notebook. Also in Amaranthine (in the church). An ornate silver bowl. Lying in the Black Swamps. Sparkling malachite. Found in the Silverite Mines (Wending Forest). Carved jade. Found in the treasury of Kal Hirol.

Justice

Justice is a spirit from the shadows. Helps a village in the shadows escape from the baroness. Accidentally inhabits the body of the dead Gray Guardian Christophe. Justice offers its services to you. You may agree. Gifts for Justice: Elvish funeral prayer. Can be found in the destroyed elven camp in the Vending Forest. Poetry of dreams. In the throne room of the Vigil Tower. Lyrium: a gift from the Creator. Lies in Amaranthine, in an abandoned warehouse. Lyrium ring. Found in Kal Hirol. Christophe's medallion. You can find it in the Black Swamps. Memorabilia of Christophe. You can find it in the Amarantai tavern “Lion and Crown”.

Sigrun

Sigrun is a female dwarf, legionnaire of the Legion of the Dead. Of the entire legion, she was the only one who survived. If she had not met the player, she would have died too. She joins the hero and cleanses Kal Hyrol with him. Once Cal Hyrol is cleared, the player will have the opportunity to invite Sigrun into the Gray Wardens. In this case, she successfully survives the initiation and becomes a Gray Warden. Gifts for Sigrun: Heart of a Warrior. Found in the throne room of the Vigil Tower. Toy carriage. Located in Amaranthine. Spyglass. Lies in the Silverite Mines (Wending Forest). Plant in the pot. Lying in Amaranthine. A ball with the snow. Also located in Amaranthine. Soap on a string. Found in the dungeons of the Vigil Tower.